Mw2 which map pack is better




















Call of Duty: Modern Warfare 2 has sold well above 15 million copies since November. Two of the five maps are reruns from the previous game, Call of Duty 4: Modern Warfare game. I paid for those maps in when I played the game back then. I tried the new maps out last night on Xbox Live. I waited until Activision Blizzard and Microsoft fixed the initial glitch that prevented gamers from playing the map pack.

I played multiplayer up until level 51 out of 70 and became intimately familiar with the best places to fight it out and survive inside 16 multiplayer maps. One of the cool things about Modern Warfare 2 multiplayer is that you can always look at your statistics. When I played my last multiplayer match more than a month ago, I was ranked at 3.

When I logged back in last night, I found I was ranked around 5. When I walked onto the battlefield, my reactions were pretty dull, and I got my head handed to me a lot. Crash and Overgrown were fan favorites from the original Modern Warfare.

Crash is the scene of a helicopter crash in the middle of a city with multi-story buildings. That was one of my favorites, because I liked going to the top of the tall building to play sniper. Overgrown is a battlefield with a combination of buildings and fences with lots of growth as well as long vistas where you can get a clear shot at someone far away.

I found it exceedingly hard to stay alive for a long time on that map. Salvage is a snowy junkyard setting that is more like a maze for close combat. Storm has lots of rain pouring down over an industrial complex.

Bailout is a scene from Washington D. Everything looks realistic, and the attention to detail is great, down to the bullet holes in walls and flaming wrecks. The good news is the maps are well designed. As with the Stimulus Package , this map pack was exclusive to the Xbox for a limited time before being released for PC and PlayStation 3.

Strike and Vacant return from the fourth installment of the series. Carnival , Trailer Park , and Fuel are the three new maps that are included. Desolate amusement park with excellent vantage points for snipers. It's "unlike anything we've ever done before," said Bowling. The map takes place during the daytime and includes all original art and model assets.

Bowling added that the team really wanted to include this in the first map pack, but the team needed additional time for polish. It's a fairly large map and includes many set pieces, such as roller-coasters, a fun house, and bumper cars. Bowling mentioned that he was once camping behind a clown and this acted as great camouflage because the other players thought he was the clown. Contains tight corridors and condensed areas.

Very maze-like with obvious choke points. The Boneyard will be viewable in the background. It is favorable for close range fights in the trailers and mid to long range firefights down the long roadways, as well as from inside the trailers.

This map is completely different from any other in Call of Duty: Modern Warfare 2. The setting is an oil refinery and is split into two sections. One area is wide-open for snipers and the other half is a large warehouse with tight corridors.

According to Robert Bowling, it is a very large map that competes with Overgrown in terms of size and scale. This map returns from Call of Duty 4: Modern Warfare , and there is very little visual difference between the two versions.

However, on certain game modes, objects and doorways are rearranged. Strike also returns from Call of Duty 4: Modern Warfare , has been totally recolored, a green theme throughout. A lot of the visuals have been technically improved, and there are some gameplay changes. Most notably around the C flag in Domination. It cannot be unfairly camped anymore, and the building next to it has a rear door that prevents usage of the building for camping as the player is always vulnerable.



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